GUIDE TO CITY GUIDES

Who Rules?/ Who Really Rules?

The first group holds official titles or has bureaucratic control. The second group tends to make sure that things get done or not done.

Population

Figures are based on the latest census, head count or tax roles, with additional figures for situations such as the summer trading season.

Major products

The items the city is known for. It is not an exhaustive nor an exclusive listing.

Notable Mages & Sages

Those known to the players, by no means an exhaustive list.

Notable Temples

Listed in order of descending importance in the community. These have at least ten clerics and quite a few worshipers and supporters.

Major Shrines have six - ten priests; minor shrines have less than six priests, and their manpower varies from month to month.

Equipment Shops

Each city has a rating for how easy it is to find standard adventuring equipment.

Full
- all items selling for 500 gp or less are readily available
- more expensive items can be acquired for those willing to wait or pay the price.

Partial
- all items selling for 100 gp or less are readily available
- items from 101 - 499, 10% chance of availability
- more expensive items are very rare and will cost dearly

Poor
- only items priced at 10 gp or less are commonly found
- items up to 100 gp, 10% chance, but expensive
- nothing more valuable than 100 gp available

Dungeoneer´s Quarters

The inns, boarding houses, bars and taverns which cater to adventurers. Not an exhaustive list, but deals with the more prominent places. Quarters are given a double listing for quality/price.

Quality of an establishment is a reflection of privacy and furnishings of the rooms, the worthiness of the kitchen, the cleanliness of the help and the amount of water in the ale.

Excellent (E) implies first class accommodations. For inns, private rooms with baths; for bars and taverns, excellent food and drink. Base prices (modified by the price rating) are city rooms and inn lodging at twice ´common´ price, while meals are considered ´good´.

Good (G) means fine quarters and food; not the best, but above average. Rooms may or may not be private, with a communal bath. City rooms and inn lodgings are common, while meals are good.

Fair (F) indicates average to below-average quarters, passable and filling meals, cheap drinks. City rooms are at common prices, inn lodgings are at poor prices and meals are common.

Poor (P) means the quality is well below average-thin walls, watered drinks, surly help. Rooms are cleaned yearly whether they need it or not. Meals, rooms, and lodging are all priced poor.

Prices for quarters represents a modifier for the base price determined by quality.

Expensive (E) at least double listed price, can be much more
Moderate (M) listed price
Cheap (C) halve listed price

Type Good Common Poor
City room (monthly)
-
20gp
6sp
Inn Lodging, per day/per week
2gp/13 gp
5sp/3gp
2cp/2sp
Meal
5sp
3sp
1sp

Prices may also vary for situations - rush periods, emergencies, happy hours, seasons, etc.

Important Features

These are the places that would appear on postcards, if they were invented.

<City's> Places

For a more detailed look at some of the more famous places in the Kingdom's various cities, take some time to peruse the second document of each city. The information therein is sometimes factual, sometimes anecdotal, but always entertaining.

Some of the material included in this section originally appeared in Flying Buffalo's Citybook series. Some of it is unaltered, but much of it varies from the original material in some way. For reference purposes, a CB plus the appropriate Roman numeral will follow each of these entries.