Wajen is the goddess of Fertility and Druidism.
The Church of Wajen is divided into three sects: (1) The Druids, who serve Mother Nature by looking after the forests and the creatures of the world. Most adventuring Wajéans are from this sect. (2) The Harvestmasters, men and woman who live in or near communities of men (though never in big cities) and spread the blessings of The Provider. These individuals tend to be patient and helpful folk who work side by side with the farmers and game keepers, even pitching in to help with hard work when needed, watch over their neighbors, and offer their wisdom and counsel to any who ask. Occasionally Harvestmasters will go on adventures. (3) The Nurturers, who serve The Great Mother by guarding and teaching the young, and encouraging able adults to bear children. Among the few to live in cities, this sect, primarily women, spend most of their time among people, offering their wisdom and healing, and acting as mid-wives. It is rare to come across adventurer Nurturers.
Class Requirements
Alignment: | deity: True Neutral (with Neutral Good tendancies); clerics N, NG; flock: Any |
Duties: | Guidance, Marriage, Vigilance |
Other Limits: | Cannot be wasteful, Must be helpful, Cannot Be Chaste |
Symbol: | Bull framed by wheat shafts or mistletoe |
Colors: | Browns and Greens |
Holy Symbol: | The exact materials vary greatly between the sects as well as by locale. Needlepoint, woven, carved antler, wood or stone, fired clay are amongst the many variants. Some even simply use real shafts of dried wheat or mistletoe. |
Class Features
Granted Powers: | Animalspeak (Su): The Wajéan can speak to and understand one type of animal. This is very simple communication and is limited to very basic subjects. The type of animal that she has this affinity with is chosen by the player, though it must be one from the character's native area. Some possible types include: domestic dog, domestic cat, songbird, owl, raptor, bear, horse, wild felines, wild canines, rodent, bovine, frog/toad. Nature Sense (Sp): As per the ability in the PH, p. 34. Trackless Step (Sp): At 3rd level, as per the ability in the PH, p. 34. Wild Shape (Sp): 1/day beginning at 5th level and progresses like the new official version of this ability with the following changes. Animal forms taken must be ones that the Wajéan is very familiar with. Initially, this means only animals native to their homelands. The cleric can learn more forms as she travels and learns. Wajéans do not get the ability to take the shape of elementals. |
Weapons: | Club, Dart, Halfspear, Knife (as Dagger), Quarterstaff, Scimitar, Scythe, Shortspear, Sickle, Sling |
Armor: | Leather or Hide Armors, Wooden Shields |
Bonus Skills: | All Wajéans receive (2 + Int modifier) x 4 Skill Points at 1st level and 2 + Int modifier Skill Points at each successive level. Bonus: Knowledge: Nature, Profession: Herbalist, plus one of the following depending on sect — Profession: Farmer (Harvestmaster), Knowledge: Hearth Wisdom (Nurturer), Wilderness Lore (Druid)
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